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Searched refs:textureSpecs (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp170 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateTextureContext()
238 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, i, in generateBufferAndTextureContext()
408 context.textureSpecs.push_back(gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateFragmentPointLightContext()
582 context.textureSpecs.push_back (gls::TextureSpec(gls::TextureTestUtil::TEXTURETYPE_2D, 0, in generateVertexUniformLoopLightContext()
DglsLongStressCase.cpp1140 for (int texSpecNdx = 0; texSpecNdx < (int)progCtx.textureSpecs.size(); texSpecNdx++) in init()
1142 const TextureSpec& spec = progCtx.textureSpecs[texSpecNdx]; in init()
1301 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate()
1305 const TextureSpec& spec = programContext.textureSpecs[texNdx]; in iterate()
1330 vector<int> texSpecIndices(programContext.textureSpecs.size()); in iterate()
1335 …extureNamePrefix + toString(texSpecIndices[i])).toUnit(programContext.textureSpecs[i].textureUnit); in iterate()
1516 for (int texNdx = 0; texNdx < (int)programContext.textureSpecs.size(); texNdx++) in iterate()
DglsLongStressCase.hpp199 …std::vector<TextureSpec> textureSpecs; //!< \note If multiple textures have same unit, one of t… member