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Searched refs:textureUnit (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texcombine.c87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); in texture_combine() local
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine; in texture_combine()
157 GLfloat red = textureUnit->EnvColor[0]; in texture_combine()
158 GLfloat green = textureUnit->EnvColor[1]; in texture_combine()
159 GLfloat blue = textureUnit->EnvColor[2]; in texture_combine()
160 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine()
253 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine()
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
466 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
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/external/deqp/modules/glshared/
DglsLongStressCase.hpp135 deUint32 textureUnit; member
164 , textureUnit (unit) in TextureSpec()
DglsLongStressCase.cpp1335 …extureNamePrefix + toString(texSpecIndices[i])).toUnit(programContext.textureSpecs[i].textureUnit); in iterate()
/external/deqp/scripts/opengl/
Dgen_call_log_wrapper.py44 def textureUnit (name): function
57 "glActiveTexture": LogSpec({0: textureUnit}),