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Searched refs:texture_mask (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_st.c46 unsigned texture_mask; member
120 stwfb->texture_mask = mask; in stw_st_framebuffer_validate_locked()
138 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) { in stw_st_framebuffer_validate()
243 mask = stwfb->texture_mask & ~(front | back); in stw_st_swap_framebuffer_locked()
244 if (stwfb->texture_mask & front) in stw_st_swap_framebuffer_locked()
246 if (stwfb->texture_mask & back) in stw_st_swap_framebuffer_locked()
248 stwfb->texture_mask = mask; in stw_st_swap_framebuffer_locked()
/external/mesa3d/src/gallium/state_trackers/dri/common/
Ddri_drawable.c63 new_mask = (statt_mask & ~drawable->texture_mask); in dri_st_framebuffer_validate()
87 drawable->texture_mask = statt_mask; in dri_st_framebuffer_validate()
185 if (drawable->texture_mask & (1 << statt)) in dri_drawable_validate_att()
190 if (drawable->texture_mask & (1 << i)) { in dri_drawable_validate_att()
Ddri_drawable.h60 unsigned int texture_mask, texture_stamp; member
/external/mesa3d/src/gallium/state_trackers/dri/drm/
Ddri_drawable.c63 new_mask = (statt_mask & ~drawable->texture_mask); in dri_st_framebuffer_validate()
87 drawable->texture_mask = statt_mask; in dri_st_framebuffer_validate()
185 if (drawable->texture_mask & (1 << statt)) in dri_drawable_validate_att()
190 if (drawable->texture_mask & (1 << i)) { in dri_drawable_validate_att()
/external/mesa3d/src/gallium/state_trackers/dri/sw/
Ddri_drawable.c63 new_mask = (statt_mask & ~drawable->texture_mask); in dri_st_framebuffer_validate()
87 drawable->texture_mask = statt_mask; in dri_st_framebuffer_validate()
185 if (drawable->texture_mask & (1 << statt)) in dri_drawable_validate_att()
190 if (drawable->texture_mask & (1 << i)) { in dri_drawable_validate_att()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dxm_st.c43 unsigned texture_width, texture_height, texture_mask; member
179 xstfb->texture_mask = mask; in xmesa_st_framebuffer_validate_textures()
211 new_mask = statt_mask & ~xstfb->texture_mask; in xmesa_st_framebuffer_validate()