Searched refs:timeElapsed (Results 1 – 6 of 6) sorted by relevance
44 private float timeElapsed; field in ComboMove.ComboMoveState46 … public ComboMoveState(String[] pressedMappings, String[] unpressedMappings, float timeElapsed) { in ComboMoveState() argument49 this.timeElapsed = timeElapsed; in ComboMoveState()61 return timeElapsed; in getTimeElapsed()73 private transient float timeElapsed; field in ComboMove113 public ComboMove timeElapsed(float time){ in timeElapsed() method in ComboMove114 this.timeElapsed = time; in timeElapsed()125 states.add(new ComboMoveState(pressed, unpressed, timeElapsed)); in done()128 timeElapsed = -1; in done()
126 shuriken.press("Down").notPress("Attack1").timeElapsed(0.11f).done(); in simpleInitApp()127 shuriken.press("Attack1").notPress("Left").timeElapsed(0.11f).done(); in simpleInitApp()
36 double timeElapsed; // optional member
111 result->timeElapsed = get_seconds() - startTime; in diff()
118 result->timeElapsed = get_seconds() - startTime; in diff()
464 result->timeElapsed = get_seconds() - startTime; in diff()