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Searched refs:tmx (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/core/
DSkPictureShader.cpp29 SkShader::TileMode tmx, in BitmapShaderKey()
35 , fTmx(tmx) in BitmapShaderKey()
104 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, in SkPictureShader() argument
109 , fTmx(tmx) in SkPictureShader()
117 SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, in Create() argument
122 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix, tile)); in Create()
DSkBitmapProcShader.cpp34 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in SkBitmapProcShader() argument
38 fTileModeX = (uint8_t)tmx; in SkBitmapProcShader()
316 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, in SkCreateBitmapShader() argument
336 shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy, localMatrix)); in SkCreateBitmapShader()
338 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in SkCreateBitmapShader()
DSkShader.cpp234 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, in CreateBitmapShader() argument
236 return SkCreateBitmapShader(src, tmx, tmy, localMatrix, NULL); in CreateBitmapShader()
239 SkShader* SkShader::CreatePictureShader(const SkPicture* src, TileMode tmx, TileMode tmy, in CreatePictureShader() argument
241 return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile); in CreatePictureShader()
/external/skia/gm/
Dpictureshader.cpp17 SkShader::TileMode tmx; member
155 kTileConfigs[tileMode].tmx, in drawScene()
166 kTileConfigs[tileMode].tmx, in drawScene()
Dtilemodes.cpp38 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
39 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
Dtilemodes_scaled.cpp39 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
40 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()
/external/skia/include/core/
DSkShader.h422 TileMode tmx, TileMode tmy,
440 TileMode tmx, TileMode tmy,
/external/skia/samplecode/
DSampleTiling.cpp44 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup() argument
45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); in setup()