Searched refs:toleranceDot (Results 1 – 1 of 1) sorted by relevance
60 private static float toleranceDot; field in TangentBinormalGenerator378 toleranceDot = FastMath.cos(angle * FastMath.DEG_TO_RAD); in setToleranceAngle()470 if (tangent.dot(tangentUnit) < toleranceDot) { in processTriangleData()480 if (binormal.dot(binormalUnit) < toleranceDot) { in processTriangleData()