Searched refs:totalMatrix (Results 1 – 2 of 2) sorted by relevance
149 void updateMC(const SkMatrix& totalMatrix, const SkRasterClip& totalClip, in updateMC()157 fMatrix = &totalMatrix; in updateMC()160 fMatrixStorage = totalMatrix; in updateMC()826 const SkMatrix& totalMatrix = this->getTotalMatrix(); in updateDeviceCMCache() local831 layer->updateMC(totalMatrix, totalClip, *fClipStack, NULL); in updateDeviceCMCache()835 layer->updateMC(totalMatrix, clip, *fClipStack, &clip); in updateDeviceCMCache()
1455 SkMatrix totalMatrix = *d.fMatrix; in handleInversePath() local1457 totalMatrix.preConcat(*prePathMatrix); in handleInversePath()1459 if (!totalMatrix.invert(&transformInverse)) { in handleInversePath()