Searched refs:tr_shdr (Results 1 – 1 of 1) sorted by relevance
88 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked() local92 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()93 if (shdr == VOID2U64(tr_shdr)) in rbug_get_shader_locked()95 tr_shdr = NULL; in rbug_get_shader_locked()98 return tr_shdr; in rbug_get_shader_locked()518 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list() local534 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()535 shdrs[i++] = VOID2U64(tr_shdr); in rbug_shader_list()554 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info() local568 tr_shdr = rbug_get_shader_locked(rb_context, info->shader); in rbug_shader_info()[all …]