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/external/mesa3d/src/glsl/
Dlinker.cpp1820 unsigned translated_size = this->size; in accumulate_num_outputs() local
1822 translated_size = (translated_size + 3) / 4; in accumulate_num_outputs()
1824 *count += translated_size * this->matrix_columns; in accumulate_num_outputs()
1864 unsigned translated_size = this->size; in store() local
1866 translated_size = (translated_size + 3) / 4; in store()
1868 for (unsigned index = 0; index < translated_size; ++index) { in store()