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Searched refs:translation_unit (Results 1 – 15 of 15) sorted by relevance

/external/clang/bindings/python/tests/cindex/
Dtest_cursor.py40 assert cursor.translation_unit is not None
50 assert tu_nodes[0].translation_unit is not None
78 assert isinstance(cursor.translation_unit, TranslationUnit)
83 assert isinstance(cursor.translation_unit, TranslationUnit)
Dtest_type.py34 assert all(x.translation_unit is not None for x in fields)
89 assert isinstance(t.translation_unit, TranslationUnit)
94 assert isinstance(t.translation_unit, TranslationUnit)
/external/antlr/antlr-3.4/runtime/Ruby/test/functional/parser/
Dbacktracking.rb240 events = parser.translation_unit
/external/antlr/antlr-3.4/runtime/Python/tests/
Dt033backtracking.py27 events = parser.translation_unit()
Dt033backtracking.g42 translation_unit
/external/mesa3d/src/glsl/
Dmain.cpp157 foreach_list_const(n, &state->translation_unit) { in compile_shader()
165 if (!state->error && !state->translation_unit.is_empty()) in compile_shader()
Dglsl_parser_extras.h82 exec_list translation_unit; member
Dtest_optpass.cpp229 if (!state->error && !state->translation_unit.is_empty()) in test_optpass()
Dglsl_parser.yy241 translation_unit:
352 state->translation_unit.push_tail(& $1->link);
360 state->translation_unit.push_tail(& $2->link);
Dglsl_parser_extras.cpp51 this->translation_unit.make_empty(); in _mesa_glsl_parse_state()
Dast_to_hir.cpp90 foreach_list_typed (ast_node, ast, link, & state->translation_unit) in _mesa_ast_to_hir()
/external/clang/bindings/python/clang/
Dcindex.py1389 def translation_unit(self): member in Cursor
1519 tu = arg.translation_unit
1771 def translation_unit(self): member in Type
1784 tu = arg.translation_unit
2588 def from_name(translation_unit, file_name): argument
2590 return File(conf.lib.clang_getFile(translation_unit, file_name))
/external/antlr/antlr-3.4/runtime/JavaScript/tests/functional/
Dt033backtracking.g26 translation_unit
/external/antlr/antlr-3.4/runtime/C/doxygen/
Datsections.dox41 /// translation_unit
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3080 if (!state->error && !state->translation_unit.is_empty()) in _mesa_glsl_compile_shader()