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/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp860 tcu::Vec3 triP[2] = { params.w.swizzle(0, 1, 2), params.w.swizzle(3, 2, 1) }; in sampleTextureProjected() local
877 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
878 float t = projectedTriInterpolate(triT[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
879 float r = projectedTriInterpolate(triR[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
880 …ProjectedTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triP[triNdx], triWx, tri… in sampleTextureProjected()