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Searched refs:ui8 (Results 1 – 6 of 6) sorted by relevance

/external/valgrind/memcheck/tests/
Dorigin4-many.c47 int ui8 = *p_ui8; in main() local
58 x += (ui1 +ui2 +ui3 +ui4 +ui5 +ui6 +ui7 +ui8 == 0x12345678 ? P : 30); in main()
67 y += (ui1 +ui2 +ui3 +ui4 +ui5 +ui6 +ui7 +ui8); in main()
/external/llvm/include/llvm/Support/
DDataTypes.h150 # define UINT8_C(C) C##ui8
/external/mesa3d/include/c99/
Dstdint.h235 #define UINT8_C(val) val##ui8
/external/jemalloc/include/msvc_compat/C99/
Dstdint.h235 #define UINT8_C(val) val##ui8
/external/llvm/test/CodeGen/X86/
Ddivrem.ll52 define void @ui8(i8 %x, i8 %y, i8* %p, i8* %q) {
/external/llvm/patches/
D0002-Add-basic-Android-configuration.patch2323 +# define UINT8_C(C) C##ui8