Searched refs:underWater (Results 1 – 3 of 3) sorted by relevance
83 private boolean underWater; field in WaterFilter198 underWater = false; in preFrame()200 underWater = true; in preFrame()1009 return underWater; in isUnderWater()
123 vec4 underWater(){239 gl_FragColor = underWater();
119 vec4 underWater(int sampleNum){232 return underWater(sampleNum);