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Searched refs:uniform_pitch (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_miptree.c314 mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz; in nv30_miptree_create()
315 mt->uniform_pitch = align(mt->uniform_pitch, 64); in nv30_miptree_create()
318 if (!mt->uniform_pitch) in nv30_miptree_create()
328 lvl->pitch = mt->uniform_pitch; in nv30_miptree_create()
342 if (!mt->uniform_pitch) in nv30_miptree_create()
387 mt->uniform_pitch = stride; in nv30_miptree_from_handle()
388 mt->level[0].pitch = mt->uniform_pitch; in nv30_miptree_from_handle()
Dnv30_resource.h33 uint32_t uniform_pitch; member
Dnv30_texture.c271 so->npot_size1 = (pt->depth0 << 20) | mt->uniform_pitch; in nv30_sampler_view_create()
277 so->swz |= mt->uniform_pitch << NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT; in nv30_sampler_view_create()