Searched refs:unioned (Results 1 – 3 of 3) sorted by relevance
446 UnionHandle unioned = handle(this->AsUnion()); in SlowIs() local447 for (int i = 0; i < unioned->Length(); ++i) { in SlowIs()448 if (!unioned->Get(i)->Is(that)) return false; in SlowIs()510 UnionHandle unioned = handle(this->AsUnion()); in Maybe() local511 for (int i = 0; i < unioned->Length(); ++i) { in Maybe()512 if (unioned->Get(i)->Maybe(that)) return true; in Maybe()811 UnionHandle unioned, int size) { in NormalizeUnion() argument814 if (unioned->Get(1)->Is(unioned->Get(0))) { in NormalizeUnion()815 unioned->Set(1, unioned->Get(--size)); in NormalizeUnion()818 if (size >= 2 && unioned->Get(0)->IsNone()) { in NormalizeUnion()[all …]
556 static TypeHandle NormalizeUnion(UnionHandle unioned, int size);
22 … longer required - all files found in BOARD_SEPOLICY_DIRS are implicitly unioned; please remove fr…