Searched refs:update_input_ptrs (Results 1 – 1 of 1) sorted by relevance
396 static void update_input_ptrs( struct gl_context *ctx, GLuint start ) in update_input_ptrs() function434 update_input_ptrs( ctx, start ); in _tnl_build_vertices()450 update_input_ptrs(ctx, start); in _tnl_emit_vertices_to_buffer()471 update_input_ptrs(ctx, oldIndex = elts[start++]); in _tnl_emit_indexed_vertices_to_buffer()