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Searched refs:useAtlas (Results 1 – 3 of 3) sorted by relevance

/external/skia/bench/
DGameBench.cpp31 bool aligned = false, bool useAtlas = false, in GameBench() argument
36 , fUseAtlas(useAtlas) in GameBench()
64 if (useAtlas) { in GameBench()
/external/skia/src/effects/gradients/
DSkGradientShaderPriv.h338 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
DSkGradientShader.cpp1120 if (this->useAtlas()) { in ~GrGradientEffect()
1147 SkASSERT(this->useAtlas() == s.useAtlas()); in onIsEqual()