Searched refs:useAtlas (Results 1 – 3 of 3) sorted by relevance
31 bool aligned = false, bool useAtlas = false, in GameBench() argument36 , fUseAtlas(useAtlas) in GameBench()64 if (useAtlas) { in GameBench()
338 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
1120 if (this->useAtlas()) { in ~GrGradientEffect()1147 SkASSERT(this->useAtlas() == s.useAtlas()); in onIsEqual()