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Searched refs:useBicubic (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp404 bool useBicubic = false; in asFragmentProcessor() local
427 useBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in asFragmentProcessor()
452 if (useBicubic) { in asFragmentProcessor()