Searched refs:useChecksumBasedFilenames (Results 1 – 4 of 4) sorted by relevance
/external/skia/tools/ |
D | PictureRenderer.cpp | 59 bool useChecksumBasedFilenames, in init() argument 64 fUseChecksumBasedFilenames = useChecksumBasedFilenames; in init() 290 bool useChecksumBasedFilenames, const int* tileNumberPtr=NULL) { in write() argument 311 if (useChecksumBasedFilenames) { in write() 424 bool useChecksumBasedFilenames, bool useMultiPictureDraw) { in init() argument 426 useChecksumBasedFilenames, useMultiPictureDraw); in init() 485 bool useChecksumBasedFilenames, bool useMultiPictureDraw) { in init() argument 498 fUseChecksumBasedFilenames = useChecksumBasedFilenames; in init()
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D | CopyTilesRenderer.cpp | 32 bool useChecksumBasedFilenames, bool useMultiPictureDraw) { in init() argument 42 fUseChecksumBasedFilenames = useChecksumBasedFilenames; in init()
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D | CopyTilesRenderer.h | 34 bool useChecksumBasedFilenames,
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D | PictureRenderer.h | 96 bool useChecksumBasedFilenames, 543 bool useChecksumBasedFilenames, 566 bool useChecksumBasedFilenames,
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