Searched refs:usePath (Results 1 – 2 of 2) sorted by relevance
436 bool usePath = doStroke && width > 0 && in drawRect() local442 usePath = true; in drawRect()445 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) { in drawRect()449 usePath = true; in drawRect()452 usePath = !draw.fMatrix->preservesRightAngles(); in drawRect()458 usePath = true; in drawRect()464 if (!usePath && pe && !strokeInfo.isDashed()) { in drawRect()465 usePath = true; in drawRect()468 if (usePath) { in drawRect()531 bool usePath = false; in drawRRect() local[all …]
106 - (int*)usePath { method