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Searched refs:util_make_fragment_tex_shader (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h67 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
Du_simple_shaders.c162 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target, in util_make_fragment_tex_shader() function
Du_blitter.c709 util_make_fragment_tex_shader(pipe, tgsi_tex, in blitter_get_fs_texfetch_col()
Du_gen_mipmap.c1343 util_make_fragment_tex_shader(ctx->pipe, type, in set_fragment_shader()
/external/mesa3d/src/gallium/tests/trivial/
Dquad-tex.c279 p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D, TGSI_INTERPOLATE_LINEAR); in init_prog()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
Ddxgi_native.cpp792 …fs = util_make_fragment_tex_shader(pipe, normalized ? TGSI_TEXTURE_2D : TGSI_TEXTURE_RECT, TGSI_IN… in dxgi_blitter()
/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c314 fs = util_make_fragment_tex_shader(r->pipe, in renderer_set_fs()