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Searched refs:uvCoordinates (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVProjectionGenerator.java35 float[] uvCoordinates = new float[positions.limit() / 3 * 2]; in flatProjection() local
37 uvCoordinates[j] = (positions.get(i) - min.x) / ext[0]; in flatProjection()
38 uvCoordinates[j + 1] = (positions.get(i + 1) - min.y) / ext[1]; in flatProjection()
41 return uvCoordinates; in flatProjection()
61 float[] uvCoordinates = new float[mesh.getTriangleCount() * 6];// 6 == 3 * 2 in cubeProjection() local
71 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1]; in cubeProjection()
72 uvCoordinates[pointIndex++] = (triangle.get1().z - min.z) / ext[2]; in cubeProjection()
73 uvCoordinates[pointIndex++] = (triangle.get2().y - min.y) / ext[1]; in cubeProjection()
74 uvCoordinates[pointIndex++] = (triangle.get2().z - min.z) / ext[2]; in cubeProjection()
75 uvCoordinates[pointIndex++] = (triangle.get3().y - min.y) / ext[1]; in cubeProjection()
[all …]
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DTestTexture3D.java50 float[] uvCoordinates = BufferUtils.getFloatArray(fb); in simpleInitApp() local
52 for (int i = 0; i < uvCoordinates.length; i += 3) { in simpleInitApp()
53 uvCoordinates[i] = (uvCoordinates[i] - min.x) / ext[0]; in simpleInitApp()
54 uvCoordinates[i + 1] = (uvCoordinates[i + 1] - min.y) / ext[1]; in simpleInitApp()
55 uvCoordinates[i + 2] = (uvCoordinates[i + 2] - min.z) / ext[2]; in simpleInitApp()
60 BufferUtils.createFloatBuffer(uvCoordinates)); in simpleInitApp()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshContext.java23 private Map<Geometry, VertexBuffer> uvCoordinates = new HashMap<Geometry, VertexBuffer>(); field in MeshContext
92 uvCoordinates.put(geometry, vertexBuffer); in addUVCoordinates()
103 return uvCoordinates.get(geometry); in getUVCoordinates()
DMeshHelper.java138 List<Vector2f> uvCoordinates = null; in toMesh() local
147 uvCoordinates = new ArrayList<Vector2f>(); in toMesh()
173uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue())); in toMesh()
174uvCoordinates.add(new Vector2f(uvs.get(1, 0).floatValue(), uvs.get(1, 1).floatValue())); in toMesh()
175uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue())); in toMesh()
219uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue())); in toMesh()
220uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue())); in toMesh()
221uvCoordinates.add(new Vector2f(uvs.get(3, 0).floatValue(), uvs.get(3, 1).floatValue())); in toMesh()
295 if (uvCoordinates != null) { in toMesh()
298 … BufferUtils.createFloatBuffer(uvCoordinates.toArray(new Vector2f[uvCoordinates.size()]))); in toMesh()