Searched refs:valueBlock (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 439 const ValueBlock& valueBlock = m_valueBlocks[0]; in init() local 454 …rogramNdx].programSources, m_programs[programNdx].spec.vertexSources, valueBlock, m_programs[prog… in init() 455 …ogramNdx].programSources, m_programs[programNdx].spec.fragmentSources, valueBlock, m_programs[prog… in init() 456 …ogramNdx].programSources, m_programs[programNdx].spec.geometrySources, valueBlock, m_programs[prog… in init() 457 …ogramNdx].programSources, m_programs[programNdx].spec.tessCtrlSources, valueBlock, m_programs[prog… in init() 458 …ogramNdx].programSources, m_programs[programNdx].spec.tessEvalSources, valueBlock, m_programs[prog… in init() 466 …glu::VertexSource(specializeVertexShader(m_programs[0].spec.vertexSources[0].c_str(), valueBlock)); in init() 467 m_programs[0].programSources << glu::FragmentSource(genFragmentShader(valueBlock)); in init() 475 m_programs[0].programSources << glu::VertexSource(genVertexShader(valueBlock)); in init() 476 …ragmentSource(specializeFragmentShader(m_programs[0].spec.fragmentSources[0].c_str(), valueBlock)); in init() [all …]
|
D | glsShaderLibraryCase.hpp | 201 std::string genVertexShader (const ValueBlock& valueBlock) const; 202 std::string genFragmentShader (const ValueBlock& valueBlock) const; 203 …std::string specializeVertexShader (const char* src, const ValueBlock& valueBlock) cons… 204 …std::string specializeFragmentShader (const char* src, const ValueBlock& valueBlock) con… 205 …urces& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vect… 206 …urces& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vect… 207 …urces& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vect… 208 …urces& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vect… 209 …urces& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vect… 213 void dumpValues (const ValueBlock& valueBlock, int arrayNdx);
|
D | glsShaderLibrary.cpp | 190 void parseValue (ShaderCase::ValueBlock& valueBlock); 191 void parseValueBlock (ShaderCase::ValueBlock& valueBlock); 193 void parseRequirement (ShaderCase::CaseRequirement& valueBlock); 793 void ShaderParser::parseValue (ShaderCase::ValueBlock& valueBlock) in parseValue() argument 864 valueBlock.values.push_back(result); in parseValue() 867 void ShaderParser::parseValueBlock (ShaderCase::ValueBlock& valueBlock) in parseValueBlock() argument 876 parseValue(valueBlock); in parseValueBlock() 887 for (int valueNdx = 0; valueNdx < (int)valueBlock.values.size(); valueNdx++) in parseValueBlock() 889 const ShaderCase::Value& val = valueBlock.values[valueNdx]; in parseValueBlock() 896 valueBlock.arrayLength = arrayLength; in parseValueBlock() [all …]
|