/external/deqp/modules/gles3/functional/ |
D | es3fFboMultisampleTests.cpp | 136 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 162 …atShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render() 193 …Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render() 217 …Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render()
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D | es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() [all …]
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D | es3fFboColorbufferTests.cpp | 169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 230 …AMPLER_2D, getFragmentOutputType(texFmt0), fmtInfo0.valueMax-fmtInfo0.valueMin, fmtInfo0.valueMin); in render() 231 …AMPLER_2D, getFragmentOutputType(texFmt1), fmtInfo1.valueMax-fmtInfo1.valueMin, fmtInfo1.valueMin); in render() 364 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 493 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 619 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 872 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 938 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 1000 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render()
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D | es3fTextureFormatTests.cpp | 133 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 142 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 298 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 313 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 314 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 315 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 316 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 317 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 318 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 490 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() [all …]
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D | es3fFramebufferBlitTests.cpp | 356 …rThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRangeInfo.valueMax-dstFmtRangeInfo.… in render() 357 …xtureFormatInfo srcRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render() 361 …xtureFormatInfo dstRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render() 404 …r.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin); in render() 409 …gradientToSrcShader.setGradient(*getCurrentContext(), gradShaderSrcID, srcRangeInfo.valueMin, dstR… in render()
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D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() 628 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() 993 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 1213 const tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render()
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D | es3fTextureFilteringTests.cpp | 176 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() 177 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 454 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 455 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 737 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 738 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() 1002 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1003 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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D | es3fVertexTextureTests.cpp | 591 const Vec4 cBias = fmtInfo.valueMin; in init() 592 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 900 const Vec4 cBias = fmtInfo.valueMin; in init() 901 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1237 const Vec4 cBias = fmtInfo.valueMin; in init() 1238 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1577 const Vec4 cBias = fmtInfo.valueMin; in init() 1578 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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D | es3fFboRenderTest.cpp | 533 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 534 Vec4 fboOutBias = fboRangeInfo.valueMin; in render() 1115 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 1116 Vec4 fboOutBias = fboRangeInfo.valueMin; in render() 1271 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 1272 Vec4 fboOutBias = fboRangeInfo.valueMin; in render()
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D | es3fTextureShadowTests.cpp | 487 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 488 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 779 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 780 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 118 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 125 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 267 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 282 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 283 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 284 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 285 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 286 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 287 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
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D | es2fShaderTextureFunctionTests.cpp | 339 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() 340 Vec4 cBias = fmtInfo.valueMin; in initTexture() 369 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() 370 Vec4 cBias = fmtInfo.valueMin; in initTexture()
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D | es2fTextureFilteringTests.cpp | 176 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 439 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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D | es2fVertexTextureTests.cpp | 490 const Vec4 cBias = fmtInfo.valueMin; in init() 491 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 796 const Vec4 cBias = fmtInfo.valueMin; in init() 797 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 329 …const deInt32 red = deInt32(info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScal… in clearRenderbuffer() 330 …const deInt32 green = deInt32(info.valueMin.y() + (info.valueMax.y() - info.valueMin.y()) * greenS… in clearRenderbuffer() 331 …const deInt32 blue = deInt32(info.valueMin.z() + (info.valueMax.z() - info.valueMin.z()) * blueSca… in clearRenderbuffer() 332 …const deInt32 alpha = deInt32(info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaS… in clearRenderbuffer() 355 const float red = info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScale; in clearRenderbuffer() 356 const float green = info.valueMin.y() + (info.valueMax.y() - info.valueMin.y()) * greenScale; in clearRenderbuffer() 357 const float blue = info.valueMin.z() + (info.valueMax.z() - info.valueMin.z()) * blueScale; in clearRenderbuffer() 358 const float alpha = info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaScale; in clearRenderbuffer()
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D | es31fTextureSpecificationTests.cpp | 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() 443 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() 537 …size, m_size, m_depth, rowPitch, slicePitch, &data[0]), m_texFormatInfo.valueMin, m_texFormatInfo.… in createTexture() 548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() 549 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture()
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D | es31fTextureFormatTests.cpp | 147 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 286 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w()); in init() 287 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init()
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D | es31fFboColorbufferTests.cpp | 140 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
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D | es31fTextureFilteringTests.cpp | 206 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 207 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 70 Vec4 valueMin; member 76 : valueMin (valueMin_) in TextureFormatInfo()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 136 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 137 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 393 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 394 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 145 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 146 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 406 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 407 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/glshared/ |
D | glsRasterizationTestUtil.cpp | 1562 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifyLineGroupPixelIndependentInterpolation() local 1565 …const tcu::Vec3 colorMinF (de::clamp(valueMin.x() * formatLimit.x(), 0.0f, (float)formatLimit… in verifyLineGroupPixelIndependentInterpolation() 1566 de::clamp(valueMin.y() * formatLimit.y(), 0.0f, (float)formatLimit.y()), in verifyLineGroupPixelIndependentInterpolation() 1567 de::clamp(valueMin.z() * formatLimit.z(), 0.0f, (float)formatLimit.z())); in verifyLineGroupPixelIndependentInterpolation() 1596 candidate.valueRangeMin = valueMin.swizzle(0, 1, 2); in verifyLineGroupPixelIndependentInterpolation() 1916 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifySinglesampleWideLineGroupInterpolation() local 1919 …const tcu::Vec3 colorMinF (de::clamp(valueMin.x() * formatLimit.x(), 0.0f, (float)formatLimit… in verifySinglesampleWideLineGroupInterpolation() 1920 de::clamp(valueMin.y() * formatLimit.y(), 0.0f, (float)formatLimit.y()), in verifySinglesampleWideLineGroupInterpolation() 1921 de::clamp(valueMin.z() * formatLimit.z(), 0.0f, (float)formatLimit.z())); in verifySinglesampleWideLineGroupInterpolation() 1951 interpolationCandidate.valueRangeMin = valueMin.swizzle(0, 1, 2); in verifySinglesampleWideLineGroupInterpolation()
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D | glsTextureTestUtil.hpp | 563 LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {} in LogGradientFmt() 564 const tcu::Vec4* valueMin; member
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 203 fmtInfo.valueMin.swizzle(sw[0], sw[1], sw[2], sw[3]), in init()
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