Searched refs:vecAlignment (Results 1 – 1 of 1) sorted by relevance
983 const deUint32 vecAlignment = getVecStd430ByteAlignment(vecType); in computeVarLayout() local985 curOffset = (deUint32)deAlign32((int)curOffset, (int)vecAlignment); in computeVarLayout()986 maxAlignment = de::max(maxAlignment, vecAlignment); in computeVarLayout()989 layoutEntry.matrixStride = vecAlignment; in computeVarLayout()991 curOffset += vecAlignment*numVecs; in computeVarLayout()