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Searched refs:vert1 (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h66 NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) in NAME() argument
72 GLint x1 = (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][0]; in NAME()
74 GLint y1 = (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][1]; in NAME()
103 + vert1->attrib[FRAG_ATTRIB_WPOS][0] + vert1->attrib[FRAG_ATTRIB_WPOS][1]; in NAME()
229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()
230 span.greenStep = (ChanToFixed(vert1->color[1]) - span.green) / numPixels; in NAME()
231 span.blueStep = (ChanToFixed(vert1->color[2]) - span.blue ) / numPixels; in NAME()
232 span.alphaStep = (ChanToFixed(vert1->color[3]) - span.alpha) / numPixels; in NAME()
235 span.red = ChanToFixed(vert1->color[0]); in NAME()
236 span.green = ChanToFixed(vert1->color[1]); in NAME()
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/external/mesa3d/src/mesa/drivers/x11/
Dxm_line.c133 const GLubyte *color = vert1->color; \
148 const GLubyte *color = vert1->color; \
165 const GLubyte *color = vert1->color; \
182 const GLubyte *color = vert1->color; \
199 const GLubyte *color = vert1->color;
219 const GLubyte *color = vert1->color; \
237 const GLubyte *color = vert1->color;
254 const GLubyte *color = vert1->color; \
275 const GLubyte *color = vert1->color; \
298 const GLubyte *color = vert1->color; \
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/external/deqp/framework/referencerenderer/
DrrPrimitiveAssembler.hpp105 VertexPacket* vert1 = vertices[1]; in exec() local
114 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()
124 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()
125 vert1 = vertices[ndx]; in exec()
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c150 const GLchan *color = vert1->color;
171 const GLchan *color = vert1->color;
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DMesh.java764 int vert1 = ib.get(vertIndex); in getTriangle() local
768 BufferUtils.populateFromBuffer(v1, fpb, vert1); in getTriangle()