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Searched refs:vertSource (Results 1 – 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/asset/
DDesktopAssetManager.java395 String vertSource = (String) loadAsset(new AssetKey(vertName)); in loadShader() local
399 … s.addSource(Shader.ShaderType.Vertex, vertName, vertSource, key.getDefines().getCompiled()); in loadShader()
/external/deqp/modules/gles3/functional/
Des3fTransformFeedbackTests.cpp325 static void genShaderSources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSo… in genShaderSources() argument
418 vertSource = vtx.str(); in genShaderSources()
424 std::string vertSource, fragSource; in createVertexCaptureProgram() local
426 …genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size require… in createVertexCaptureProgram()
429 << glu::VertexSource(vertSource) in createVertexCaptureProgram()
Des3fShaderApiTests.cpp459 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders() local
468 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
Des3fShaderStateQueryTests.cpp1666 static const char* vertSource = in test() local
1680 glShaderSource(shaderVert, 1, &vertSource, DE_NULL); in test()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp686 void setSources (const string& vertSource, const string& fragSource);
726 void Program::setSources (const string& vertSource, const string& fragSource) in setSources() argument
728 const char* const vertSourceCstr = vertSource.c_str(); in setSources()
731 m_vertSource = vertSource; in setSources()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp405 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders() local
414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
Des2fShaderStateQueryTests.cpp1345 static const char* vertSource = in test() local
1358 glShaderSource(shaderVert, 1, &vertSource, DE_NULL); in test()