Searched refs:vertSource (Results 1 – 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
D | DesktopAssetManager.java | 395 String vertSource = (String) loadAsset(new AssetKey(vertName)); in loadShader() local 399 … s.addSource(Shader.ShaderType.Vertex, vertName, vertSource, key.getDefines().getCompiled()); in loadShader()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 325 static void genShaderSources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSo… in genShaderSources() argument 418 vertSource = vtx.str(); in genShaderSources() 424 std::string vertSource, fragSource; in createVertexCaptureProgram() local 426 …genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size require… in createVertexCaptureProgram() 429 << glu::VertexSource(vertSource) in createVertexCaptureProgram()
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D | es3fShaderApiTests.cpp | 459 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders() local 468 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
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D | es3fShaderStateQueryTests.cpp | 1666 static const char* vertSource = in test() local 1680 glShaderSource(shaderVert, 1, &vertSource, DE_NULL); in test()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 686 void setSources (const string& vertSource, const string& fragSource); 726 void Program::setSources (const string& vertSource, const string& fragSource) in setSources() argument 728 const char* const vertSourceCstr = vertSource.c_str(); in setSources() 731 m_vertSource = vertSource; in setSources()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 405 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders() local 414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
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D | es2fShaderStateQueryTests.cpp | 1345 static const char* vertSource = in test() local 1358 glShaderSource(shaderVert, 1, &vertSource, DE_NULL); in test()
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