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Searched refs:vertexColors (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleTests.cpp301 const float vertexColors[] = in renderTriangle() local
325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); in renderTriangle()
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp236 float vertexColors[] = in renderTriangle() local
247 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle()
289 float vertexColors[] = in renderLine() local
299 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp323 float vertexColors[] = in renderTriangle() local
334 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle()
376 float vertexColors[] = in renderLine() local
386 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()