Searched refs:vertexColors (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleTests.cpp | 301 const float vertexColors[] = in renderTriangle() local 325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); in renderTriangle()
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/external/deqp/modules/gles2/functional/ |
D | es2fMultisampleTests.cpp | 236 float vertexColors[] = in renderTriangle() local 247 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle() 289 float vertexColors[] = in renderLine() local 299 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()
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/external/deqp/modules/gles3/functional/ |
D | es3fMultisampleTests.cpp | 323 float vertexColors[] = in renderTriangle() local 334 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderTriangle() 376 float vertexColors[] = in renderLine() local 386 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0])); in renderLine()
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