/external/skia/src/gpu/ |
D | GrVertices.h | 19 int vertexCount() const { return fVertexCount; } in vertexCount() function 50 int vertexCount) { in init() argument 52 SkASSERT(vertexCount); in init() 59 fVertexCount = vertexCount; in init() 72 int vertexCount, in initIndexed() argument 77 SkASSERT(vertexCount); in initIndexed() 85 fVertexCount = vertexCount; in initIndexed()
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D | GrContext.cpp | 462 int vertexCount = kVertsPerHairlineRect; in generateGeometry() local 464 vertexCount = kVertsPerStrokeRect; in generateGeometry() 470 void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount, in generateGeometry() 497 vertices.init(primType, vertexBuffer, firstVertex, vertexCount); in generateGeometry() 746 const SkPoint* positions, int vertexCount, in Create() argument 751 vertexCount, indices, indexCount, colors, in Create() 813 void* verts = batchTarget->makeVertSpace(vertexStride, this->vertexCount(), in generateGeometry() 862 firstIndex, this->vertexCount(), this->indexCount()); in generateGeometry() 865 vertices.init(this->primitiveType(), vertexBuffer, firstVertex, this->vertexCount()); in generateGeometry() 875 const SkPoint* positions, int vertexCount, in DrawVerticesBatch() argument [all …]
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D | GrBatch.cpp | 59 int vertexCount = verticesPerInstance * instancesToDraw; in init() local 60 void* vertices = batchTarget->makeVertSpace(vertexStride, vertexCount, in init()
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D | GrBatchTarget.cpp | 66 void* GrBatchTarget::makeVertSpace(size_t vertexSize, int vertexCount, in makeVertSpace() argument 68 return fVertexPool->makeSpace(vertexSize, vertexCount, buffer, startVertex); in makeVertSpace()
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D | GrBufferAllocPool.cpp | 368 int vertexCount, in makeSpace() argument 372 SkASSERT(vertexCount >= 0); in makeSpace() 378 void* ptr = INHERITED::makeSpace(vertexSize * vertexCount, in makeSpace()
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D | GrBufferAllocPool.h | 174 int vertexCount,
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D | GrAAHairLinePathRenderer.cpp | 874 int vertexCount = kLineSegNumVertices * lineCount; in generateGeometry() local 876 batchTarget->makeVertSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex)); in generateGeometry() 906 int vertexCount = kQuadNumVertices * quadCount + kQuadNumVertices * conicCount; in generateGeometry() local 907 void *vertices = batchTarget->makeVertSpace(vertexStride, vertexCount, in generateGeometry()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/ |
D | IndexBuffer.java | 57 public static IndexBuffer createIndexBuffer(int vertexCount, int indexCount){ in createIndexBuffer() argument 58 if (vertexCount > 65535){ in createIndexBuffer()
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
D | FloatToFixed.java | 234 int vertexCount = input.capacity() / 3; in convertNormals() local 235 for (int i = 0; i < vertexCount; i++){ in convertNormals() 258 int vertexCount = input.capacity() / 2; in convertTexCoords2D() local 270 for (int i = 0; i < vertexCount; i++){ in convertTexCoords2D() 320 int vertexCount = input.capacity() / 3; in convertPositions() local 321 for (int i = 0; i < vertexCount; i++){ in convertPositions()
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/external/skia/src/core/ |
D | SkRecorder.cpp | 260 int vertexCount, const SkPoint vertices[], in onDrawVertices() argument 266 vertexCount, in onDrawVertices() 267 this->copy(vertices, vertexCount), in onDrawVertices() 268 texs ? this->copy(texs, vertexCount) : NULL, in onDrawVertices() 269 colors ? this->copy(colors, vertexCount) : NULL, in onDrawVertices()
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D | SkRecords.h | 318 int vertexCount, in DrawVertices() 327 , vertexCount(vertexCount) in DrawVertices() 337 int vertexCount; member
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D | SkPictureRecord.cpp | 712 void SkPictureRecord::onDrawVertices(VertexMode vmode, int vertexCount, in onDrawVertices() argument 735 size_t size = 5 * kUInt32Size + vertexCount * sizeof(SkPoint); in onDrawVertices() 737 size += vertexCount * sizeof(SkPoint); // + uvs in onDrawVertices() 740 size += vertexCount * sizeof(SkColor); // + vert colors in onDrawVertices() 755 this->addInt(vertexCount); in onDrawVertices() 756 this->addPoints(vertices, vertexCount); in onDrawVertices() 758 this->addPoints(texs, vertexCount); in onDrawVertices() 761 fWriter.writeMul4(colors, vertexCount * sizeof(SkColor)); in onDrawVertices()
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D | SkBitmapDevice.cpp | 338 int vertexCount, in drawVertices() argument 343 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, in drawVertices()
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/external/skia/src/pipe/ |
D | SkGPipeWrite.cpp | 281 void onDrawVertices(VertexMode vmode, int vertexCount, 1035 void SkGPipeCanvas::onDrawVertices(VertexMode vmode, int vertexCount, in onDrawVertices() argument 1040 if (0 == vertexCount) { in onDrawVertices() 1052 size += vertexCount * sizeof(SkPoint); // vertices in onDrawVertices() 1056 size += vertexCount * sizeof(SkPoint); in onDrawVertices() 1060 size += vertexCount * sizeof(SkColor); in onDrawVertices() 1075 fWriter.write32(vertexCount); in onDrawVertices() 1076 fWriter.write(vertices, vertexCount * sizeof(SkPoint)); in onDrawVertices() 1078 fWriter.write(texs, vertexCount * sizeof(SkPoint)); in onDrawVertices() 1081 fWriter.write(colors, vertexCount * sizeof(SkColor)); in onDrawVertices()
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D | SkGPipeRead.cpp | 451 int vertexCount = reader->readU32(); in drawVertices_rp() local 452 const SkPoint* verts = skip<SkPoint>(reader, vertexCount); in drawVertices_rp() 456 texs = skip<SkPoint>(reader, vertexCount); in drawVertices_rp() 461 colors = skip<SkColor>(reader, vertexCount); in drawVertices_rp() 477 canvas->drawVertices(vmode, vertexCount, verts, texs, colors, xfer, in drawVertices_rp()
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/external/skia/src/utils/debugger/ |
D | SkDrawCommand.cpp | 790 SkDrawVerticesCommand::SkDrawVerticesCommand(SkCanvas::VertexMode vmode, int vertexCount, in SkDrawVerticesCommand() argument 798 fVertexCount = vertexCount; in SkDrawVerticesCommand() 800 fVertices = new SkPoint[vertexCount]; in SkDrawVerticesCommand() 801 memcpy(fVertices, vertices, vertexCount * sizeof(SkPoint)); in SkDrawVerticesCommand() 804 fTexs = new SkPoint[vertexCount]; in SkDrawVerticesCommand() 805 memcpy(fTexs, texs, vertexCount * sizeof(SkPoint)); in SkDrawVerticesCommand() 811 fColors = new SkColor[vertexCount]; in SkDrawVerticesCommand() 812 memcpy(fColors, colors, vertexCount * sizeof(SkColor)); in SkDrawVerticesCommand()
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/external/skia/experimental/PdfViewer/ |
D | SkTrackDevice.h | 140 virtual void drawVertices(const SkDraw& dummy1, SkCanvas::VertexMode dummy2, int vertexCount, in drawVertices() argument 146 INHERITED::drawVertices(dummy1, dummy2, vertexCount,verts, texs,colors, xmode, indices, in drawVertices()
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/external/skia/src/utils/ |
D | SkPaintFilterCanvas.cpp | 106 void SkPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount, in onDrawVertices() argument 112 this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors, xmode, indices, in onDrawVertices()
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D | SkNWayCanvas.cpp | 283 void SkNWayCanvas::onDrawVertices(VertexMode vmode, int vertexCount, in onDrawVertices() argument 290 iter->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode, in onDrawVertices()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 360 const int vertexCount = vertexCountSet[m_primitiveType]; in render() local 364 vector<float> positions (4*vertexCount*m_primitiveCount); in render() 373 for (int vertNdx = 0; vertNdx < vertexCount; vertNdx++) in render() 375 const int ndx = primNdx*4*vertexCount + vertNdx*4; in render() 383 indices[primNdx*indexCount + ndx] = baseIndices[ndx] + primNdx*vertexCount; in render()
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/external/skia/src/svg/ |
D | SkSVGDevice.h | 50 void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
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/external/skia/include/utils/ |
D | SkPaintFilterCanvas.h | 66 void onDrawVertices(VertexMode vmode, int vertexCount,
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D | SkLuaCanvas.h | 58 void onDrawVertices(VertexMode vmode, int vertexCount,
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/external/skia/src/utils/android/ |
D | SkAndroidSDKCanvas.cpp | 165 int vertexCount, in onDrawVertices() argument 171 fProxyTarget->drawVertices(vMode, vertexCount, vertices, texs, colors, in onDrawVertices()
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/external/deqp/modules/gles3/functional/ |
D | es3fOcclusionQueryTests.cpp | 125 int vertexCount = verticesPerPrimitive * primitiveCount; in generateVertices() local 126 dst.resize(vertexCount * ELEMENTS_PER_VERTEX); in generateVertices() 128 for (int i = 0; i < vertexCount; i += 3) // First loop gets a random point inside unit square in generateVertices()
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