Searched refs:vertexDataUsage (Results 1 – 1 of 1) sorted by relevance
4860 …const glw::GLenum vertexDataUsage = (m_targetBuffer == TARGETBUFFER_VERTEX) ? (GL_DYNAMIC_DRAW) : … in runSample() local4863 …BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], vertexDataUsage); in runSample()