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Searched refs:vertexOffset (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrDefaultPathRenderer.cpp343 int vertexOffset = 0; in generateGeometry() local
351 vertexOffset, in generateGeometry()
362 vertexOffset += vertexCnt; in generateGeometry()
364 SkASSERT(vertexOffset <= maxVertices && indexOffset <= maxIndices); in generateGeometry()
370 vertexOffset, indexOffset); in generateGeometry()
372 vertices.init(primitiveType, vertexBuffer, firstVertex, vertexOffset); in generateGeometry()
378 batchTarget->putBackVertices((size_t)(maxVertices - vertexOffset), (size_t)vertexStride); in generateGeometry()
420 size_t vertexOffset, in createGeom() argument
432 uint16_t vertexOffsetU16 = (uint16_t)vertexOffset; in createGeom()
438 SkPoint* base = reinterpret_cast<SkPoint*>(vertices) + vertexOffset; in createGeom()
[all …]
DGrContext.cpp835 int vertexOffset = 0; in generateGeometry() local
842 *(indices + indexOffset) = args.fIndices[j] + vertexOffset; in generateGeometry()
855 vertexOffset++; in generateGeometry()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp508 const tcu::Vec4 vertexOffset(-0.2f, -0.2f, 0, 0); in shadePrimitives() local
537 …output.EmitVertex(tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) + vertexOffset, 1.0f, outputs, packets[ndx].pr… in shadePrimitives()
538 …output.EmitVertex(tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f) + vertexOffset, 1.0f, outputs, packets[ndx].pr… in shadePrimitives()
539 …output.EmitVertex(tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f) + vertexOffset, 1.0f, outputs, packets[ndx].pr… in shadePrimitives()
592 …output.EmitVertex(packets[ndx].vertices[verticeNdx]->position + vertexOffset, packets[ndx].vertice… in shadePrimitives()