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Searched refs:vertexPosBuf (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2025 GLuint vertexPosBuf = 0; in renderWithContext() local
2034 ctx.genBuffers(1, &vertexPosBuf); in renderWithContext()
2035 ctx.bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in renderWithContext()
2103 if (vertexPosBuf) in renderWithContext()
2104 ctx.deleteBuffers(1, &vertexPosBuf); in renderWithContext()
2311 GLuint vertexPosBuf = 0; in iterate() local
2317 m_ctx->genBuffers(1, &vertexPosBuf); in iterate()
2318 m_ctx->bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in iterate()
2349 m_ctx->deleteBuffers(1, &vertexPosBuf); in iterate()