Searched refs:vertexPosBuf (Results 1 – 1 of 1) sorted by relevance
2025 GLuint vertexPosBuf = 0; in renderWithContext() local2034 ctx.genBuffers(1, &vertexPosBuf); in renderWithContext()2035 ctx.bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in renderWithContext()2103 if (vertexPosBuf) in renderWithContext()2104 ctx.deleteBuffers(1, &vertexPosBuf); in renderWithContext()2311 GLuint vertexPosBuf = 0; in iterate() local2317 m_ctx->genBuffers(1, &vertexPosBuf); in iterate()2318 m_ctx->bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in iterate()2349 m_ctx->deleteBuffers(1, &vertexPosBuf); in iterate()