Searched refs:vertexProgramID (Results 1 – 1 of 1) sorted by relevance
690 deUint32 vertexProgramID = -1; in execute() local701 vertexProgramID = program->getProgram(); in execute()725 vertexProgramID = program->getProgram(); in execute()855 programPipeline->activeShaderProgram(vertexProgramID); in execute()861 gl.useProgram(vertexProgramID); in execute()866 int positionLoc = gl.getAttribLocation(vertexProgramID, "dEQP_Position"); in execute()890 (m_separatePrograms) ? (programPipeline->getPipeline()) : (vertexProgramID), in execute()936 int attribLoc = gl.getAttribLocation(vertexProgramID, attribName.c_str()); in execute()993 gl.useProgram(vertexProgramID); in execute()1003 vertexProgramID, in execute()