Searched refs:vertex_id (Results 1 – 16 of 16) sorted by relevance
52 vertex_id = data[1]54 G.change_vertex_style(vertex_id,style_id)
120 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID; in draw_reset_vertex_ids()132 ((struct vertex_header *)verts)->vertex_id = UNDEFINED_VERTEX_ID; in draw_reset_vertex_ids()
133 if (vertex->vertex_id == UNDEFINED_VERTEX_ID && vbuf->vertex_ptr) { in emit_vertex()146 vertex->vertex_id = vbuf->nr_vertices++; in emit_vertex()149 return (ushort)vertex->vertex_id; in emit_vertex()
122 tmp->vertex_id = UNDEFINED_VERTEX_ID; in dup_vert()
60 header->vertex_id = UNDEFINED_VERTEX_ID; in initialize_vertex_header()
77 unsigned vertex_id:16; member
1213 system_values.vertex_id = lp_build_zero(gallivm, lp_type_uint_vec(32, 32*vector_length)); in draw_llvm_generate()1232 system_values.vertex_id = LLVMBuildInsertElement(gallivm->builder, in draw_llvm_generate()1233 system_values.vertex_id, true_index, in draw_llvm_generate()
131 dst->vertex_id = UNDEFINED_VERTEX_ID; in interp()
7 vertex_id
154 LLVMValueRef vertex_id; member
804 res = bld->system_values.vertex_id; in emit_fetch_system_value()
14306 dEQP-GLES3.functional.shaders.builtin_variable.vertex_id
14335 dEQP-GLES3.functional.shaders.builtin_variable.vertex_id
15120 dEQP-GLES3.functional.shaders.builtin_variable.vertex_id