Searched refs:vertex_store (Results 1 – 4 of 4) sorted by relevance
189 struct vbo_save_vertex_store *vertex_store = in alloc_vertex_store() local198 vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, in alloc_vertex_store()201 if (vertex_store->bufferobj) { in alloc_vertex_store()207 vertex_store->bufferobj); in alloc_vertex_store()218 vertex_store->buffer = NULL; in alloc_vertex_store()219 vertex_store->used = 0; in alloc_vertex_store()220 vertex_store->refcount = 1; in alloc_vertex_store()222 return vertex_store; in alloc_vertex_store()228 struct vbo_save_vertex_store *vertex_store) in free_vertex_store() argument230 assert(!vertex_store->buffer); in free_vertex_store()[all …]
75 data, node->vertex_store->bufferobj ); in _playback_copy_to_current()214 node->vertex_store->bufferobj); in vbo_bind_vertex_list()235 list->vertex_store->bufferobj->Size, in vbo_save_loopback_vertex_list()237 list->vertex_store->bufferobj); in vbo_save_loopback_vertex_list()247 ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj); in vbo_save_loopback_vertex_list()264 if (save->vertex_store->buffer) { in vbo_save_playback_vertex_list()272 vbo_save_unmap_vertex_store(ctx, save->vertex_store); in vbo_save_playback_vertex_list()340 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store); in vbo_save_playback_vertex_list()
107 if ( --save->vertex_store->refcount == 0 ) { in vbo_save_destroy()109 &save->vertex_store->bufferobj, NULL); in vbo_save_destroy()110 FREE( save->vertex_store ); in vbo_save_destroy()111 save->vertex_store = NULL; in vbo_save_destroy()
85 struct vbo_save_vertex_store *vertex_store; member145 struct vbo_save_vertex_store *vertex_store; member194 struct vbo_save_vertex_store *vertex_store);198 struct vbo_save_vertex_store *vertex_store);