Searched refs:viewProjMatrix (Results 1 – 2 of 2) sorted by relevance
287 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera() local290 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera()364 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera() local366 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera()373 BoundingVolume recvBox = bv.transform(viewProjMatrix, null); in updateShadowCamera()385 BoundingVolume occBox = bv.transform(viewProjMatrix, null); in updateShadowCamera()
86 private Matrix4f viewProjMatrix = new Matrix4f(); field in RenderManager358 u.setValue(VarType.Matrix4, viewProjMatrix); in updateUniformBindings()374 tempMat4.set(viewProjMatrix); in updateUniformBindings()399 tempMat4.set(viewProjMatrix); in updateUniformBindings()419 tempMat4.set(viewProjMatrix); in updateUniformBindings()981 viewProjMatrix.set(orthoMatrix); in setViewProjection()985 viewProjMatrix.set(cam.getViewProjectionMatrix()); in setViewProjection()