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Searched refs:viewProjMatrix (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowUtil.java287 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera() local
290 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera()
364 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera() local
366 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera()
373 BoundingVolume recvBox = bv.transform(viewProjMatrix, null); in updateShadowCamera()
385 BoundingVolume occBox = bv.transform(viewProjMatrix, null); in updateShadowCamera()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderManager.java86 private Matrix4f viewProjMatrix = new Matrix4f(); field in RenderManager
358 u.setValue(VarType.Matrix4, viewProjMatrix); in updateUniformBindings()
374 tempMat4.set(viewProjMatrix); in updateUniformBindings()
399 tempMat4.set(viewProjMatrix); in updateUniformBindings()
419 tempMat4.set(viewProjMatrix); in updateUniformBindings()
981 viewProjMatrix.set(orthoMatrix); in setViewProjection()
985 viewProjMatrix.set(cam.getViewProjectionMatrix()); in setViewProjection()