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Searched refs:vp_variant (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_draw_feedback.c126 vs = &st->vp_variant->tgsi; in st_feedback_draw_vbo()
128 if (!st->vp_variant->draw_shader) { in st_feedback_draw_vbo()
129 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); in st_feedback_draw_vbo()
142 draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); in st_feedback_draw_vbo()
Dst_atom_shader.c152 st->vp_variant = st_get_vp_variant(st, stvp, &key); in update_vp()
157 st->vp_variant->driver_shader); in update_vp()
Dst_context.h135 struct st_vp_variant *vp_variant; member
Dst_atom_array.c548 vpv = st->vp_variant; in update_array()