Searched refs:vs_index (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_derived.c | 53 unsigned vs_index; in compute_vertex_info() local 69 vs_index = draw_find_shader_output(llvmpipe->draw, in compute_vertex_info() 73 draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index); in compute_vertex_info() 80 vs_index = draw_find_shader_output(llvmpipe->draw, in compute_vertex_info() 93 draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index); in compute_vertex_info() 99 vs_index = draw_find_shader_output(llvmpipe->draw, in compute_vertex_info() 102 if (vs_index > 0) { in compute_vertex_info() 104 draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index); in compute_vertex_info() 111 vs_index = draw_find_shader_output(llvmpipe->draw, in compute_vertex_info() 114 if (vs_index > 0) { in compute_vertex_info() [all …]
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/external/llvm/include/llvm/Object/ |
D | ELF.h | 962 size_t version_index = vs->vs_index & ELF::VERSYM_VERSION; in getSymbolVersion() 988 IsDefault = !(vs->vs_index & ELF::VERSYM_HIDDEN); in getSymbolVersion()
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D | ELFTypes.h | 208 Elf_Half vs_index; // Version index with flags (e.g. VERSYM_HIDDEN)
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