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Searched refs:vsctx (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs_draw.c92 struct vs_transform_context *vsctx = (struct vs_transform_context *)ctx; in emit_output() local
104 ++vsctx->num_outputs; in emit_output()
111 struct vs_transform_context *vsctx = (struct vs_transform_context *)ctx; in insert_output_before() local
115 for (i = before->Range.First; i < Elements(vsctx->out_remap); i++) { in insert_output_before()
116 ++vsctx->out_remap[i]; in insert_output_before()
121 before->Range.First + vsctx->decl_shift); in insert_output_before()
123 ++vsctx->decl_shift; in insert_output_before()
130 struct vs_transform_context *vsctx = (struct vs_transform_context *)ctx; in insert_output_after() local
134 for (i = after->Range.First+1; i < Elements(vsctx->out_remap); i++) { in insert_output_after()
135 ++vsctx->out_remap[i]; in insert_output_after()
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