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Searched refs:vtxIn (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1165 const char* vtxIn = usesInout ? "in" : "attribute"; in genVertexShader() local
1174 res << vtxIn << " highp vec4 dEQP_Position;\n"; in genVertexShader()
1182 res << vtxIn << " " << typeStr << " a_" << val.valueName << ";\n"; in genVertexShader()
1374 const char* vtxIn = usesInout ? "in" : "attribute"; in specializeVertexShader() local
1384 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in specializeVertexShader()
1397 decl << vtxIn << " " << floatTypeStr << " " << valueName << ";\n"; in specializeVertexShader()
1401 decl << vtxIn << " " << floatTypeStr << " a_" << valueName << ";\n"; in specializeVertexShader()
1499 const char* vtxIn = usesInout ? "in" : "attribute"; in generateVertexSpecialization() local
1504 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in generateVertexSpecialization()
1515 decl << vtxIn << " " << typeStr << " " << val.valueName << ";\n"; in generateVertexSpecialization()
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