Home
last modified time | relevance | path

Searched refs:vtx_id (Results 1 – 3 of 3) sorted by relevance

/external/eigen/unsupported/test/
Dopenglsupport.cpp75 GLint vtx_id = glCreateShader(GL_VERTEX_SHADER); in createShader() local
79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader()
80 glCompileShader(vtx_id); in createShader()
81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); in createShader()
95 glAttachShader(prg_id, vtx_id); in createShader()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_push.c69 set_edgeflag(struct push_context *ctx, unsigned vtx_id) in set_edgeflag() argument
71 float f = *(float *)(ctx->edgeflag.data + vtx_id * ctx->edgeflag.stride); in set_edgeflag()
80 set_vertexid(struct push_context *ctx, uint32_t vtx_id) in set_vertexid() argument
87 PUSH_DATA (ctx->push, vtx_id); in set_vertexid()
/external/mesa3d/src/gallium/drivers/r600/
Devergreen_compute.c476 unsigned vtx_id = 2 + i; in evergreen_set_compute_resources() local
490 evergreen_cs_set_vertex_buffer(ctx, vtx_id, in evergreen_set_compute_resources()