Searched refs:vtx_id (Results 1 – 3 of 3) sorted by relevance
/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 75 GLint vtx_id = glCreateShader(GL_VERTEX_SHADER); in createShader() local 79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader() 80 glCompileShader(vtx_id); in createShader() 81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); in createShader() 95 glAttachShader(prg_id, vtx_id); in createShader()
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/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_push.c | 69 set_edgeflag(struct push_context *ctx, unsigned vtx_id) in set_edgeflag() argument 71 float f = *(float *)(ctx->edgeflag.data + vtx_id * ctx->edgeflag.stride); in set_edgeflag() 80 set_vertexid(struct push_context *ctx, uint32_t vtx_id) in set_vertexid() argument 87 PUSH_DATA (ctx->push, vtx_id); in set_vertexid()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | evergreen_compute.c | 476 unsigned vtx_id = 2 + i; in evergreen_set_compute_resources() local 490 evergreen_cs_set_vertex_buffer(ctx, vtx_id, in evergreen_set_compute_resources()
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