Searched refs:warp (Results 1 – 7 of 7) sorted by relevance
104 public void warp(Vector3f location) { in warp() method in PhysicsCharacter105 warp(characterId, location); in warp()108 private native void warp(long characterId, Vector3f location); in warp() method in PhysicsCharacter218 warp(location); in setPhysicsLocation()
102 public void warp(Vector3f location) { in warp() method in PhysicsCharacter103 character.warp(Converter.convert(location, tempVec)); in warp()198 warp(location); in setPhysicsLocation()
420 FIXP_DBL warp = FL2FXCONST_DBL(0.0f); in FDKsbrEnc_UpdateFreqScale() local443 warp = FL2FXCONST_DBL(0.5f); /* 1.0/(1.0*2.0) */ in FDKsbrEnc_UpdateFreqScale()445 warp = FL2FXCONST_DBL(1.0f/2.6f); /* 1.0/(1.3*2.0); */ in FDKsbrEnc_UpdateFreqScale()453 num_bands1=numberOfBands(b_p_o, k1, k2, warp); in FDKsbrEnc_UpdateFreqScale()
100 warp(getSpatialTranslation()); in setEnabled()
109 character->warp(vec); in Java_com_jme3_bullet_objects_PhysicsCharacter_warp()
7545 絍 < to\-lay\-the\-warp;40967 絍 > to\-lay\-the\-warp;41157 䌾 > to\-lay\-the\-warp;41159 䋕 > to\-lay\-the\-warp;
14694 VNCVIEWER_POPUP_FIX (-popupfix, warp popup to mouse location)