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Searched refs:weightLut (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c1599 static float *weightLut = NULL; variable
1608 if (!weightLut) { in create_filter_table()
1609 weightLut = (float *) MALLOC(WEIGHT_LUT_SIZE * sizeof(float)); in create_filter_table()
1615 weightLut[i] = weight; in create_filter_table()
1730 float weight = weightLut[qClamped]; in img_filter_2d_ewa()
2710 if (!weightLut) { in sp_create_sampler_variant()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c1611 static GLfloat *weightLut = NULL; variable
1620 if (!weightLut) { in create_filter_table()
1621 weightLut = (GLfloat *) malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); in create_filter_table()
1627 weightLut[i] = weight; in create_filter_table()
1719 GLfloat weight = weightLut[qClamped]; in sample_2d_ewa()
1905 if (!weightLut) { in sample_lambda_2d_aniso()