Searched refs:willUpload (Results 1 – 2 of 2) sorted by relevance
133 bool willUpload);
520 bool willUpload) { in allocMaskTexture() argument526 desc.fFlags = willUpload ? kNone_GrSurfaceFlags : kRenderTarget_GrSurfaceFlag; in allocMaskTexture()530 if (willUpload || this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { in allocMaskTexture()