Searched refs:worldBindInversePos (Results 1 – 1 of 1) sorted by relevance
73 private Vector3f worldBindInversePos; field in Bone106 worldBindInversePos = new Vector3f(); in Bone()134 worldBindInversePos = source.worldBindInversePos; in Bone()236 return worldBindInversePos; in getWorldBindInversePosition()372 if (worldBindInversePos == null) { in setBindingPose()373 worldBindInversePos = new Vector3f(); in setBindingPose()379 worldBindInversePos.set(worldPos); in setBindingPose()380 worldBindInversePos.negateLocal(); in setBindingPose()427 … Vector3f translate = worldPos.add(rotate.mult(scale.mult(worldBindInversePos, tmp2), tmp2), tmp2); in getOffsetTransform()