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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
DBlenderLoader.java84 WorldData worldData = null;// a set of data used in different scene aspects in load() local
117 if (blenderKey.isLoadUnlinkedAssets() && worldData == null) {// onlu one world data is used in load()
121 worldData = this.toWorldData(worldStructure); in load()
123 loadingResults.addLight(worldData.getAmbientLight()); in load()