Searched refs:writeImages (Results 1 – 2 of 2) sorted by relevance
70 _mesa_dump_texture(GLuint texture, GLuint writeImages);73 _mesa_dump_textures(GLuint writeImages);76 _mesa_dump_renderbuffers(GLboolean writeImages);
363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages) in dump_texture() argument379 if (writeImages == WRITE_ALL || in dump_texture()380 (writeImages == WRITE_ONE && !written)) { in dump_texture()394 _mesa_dump_texture(GLuint texture, GLuint writeImages) in _mesa_dump_texture() argument399 dump_texture(texObj, writeImages); in _mesa_dump_texture()418 _mesa_dump_textures(GLuint writeImages) in _mesa_dump_textures() argument421 WriteImages = writeImages; in _mesa_dump_textures()452 _mesa_dump_renderbuffers(GLboolean writeImages) in _mesa_dump_renderbuffers() argument455 WriteImages = writeImages; in _mesa_dump_renderbuffers()