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Searched refs:writeImages (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddebug.h70 _mesa_dump_texture(GLuint texture, GLuint writeImages);
73 _mesa_dump_textures(GLuint writeImages);
76 _mesa_dump_renderbuffers(GLboolean writeImages);
Ddebug.c363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages) in dump_texture() argument
379 if (writeImages == WRITE_ALL || in dump_texture()
380 (writeImages == WRITE_ONE && !written)) { in dump_texture()
394 _mesa_dump_texture(GLuint texture, GLuint writeImages) in _mesa_dump_texture() argument
399 dump_texture(texObj, writeImages); in _mesa_dump_texture()
418 _mesa_dump_textures(GLuint writeImages) in _mesa_dump_textures() argument
421 WriteImages = writeImages; in _mesa_dump_textures()
452 _mesa_dump_renderbuffers(GLboolean writeImages) in _mesa_dump_renderbuffers() argument
455 WriteImages = writeImages; in _mesa_dump_renderbuffers()