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Searched refs:writeRGBA8888Int (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.cpp58 inline void writeRGBA8888Int (deUint8* ptr, const IVec4& val) in writeRGBA8888Int() function
993 if (m_format.order == TextureFormat::RGBA) { writeRGBA8888Int(pixelPtr, color); return; } in setPixel()