Searched refs:writes_edgeflag (Results 1 – 3 of 3) sorted by relevance
70 boolean writes_edgeflag; /**< vertex shader outputs edgeflag */ member
208 info->writes_edgeflag = TRUE; in tgsi_scan_shader()
139 if (vs && vs->base.info.writes_edgeflag) { in update_need_pipeline()