Searched refs:wsUnicode (Results 1 – 1 of 1) sorted by relevance
1512 CFX_WideString wsUnicode = UnicodeFromCharCode(charcode); in LoadGlyphMap() local1513 if (!wsUnicode.IsEmpty()) { in LoadGlyphMap()1514 … m_GlyphIndex[charcode] = FXFT_Get_Char_Index(m_Font.m_Face, wsUnicode[0]); in LoadGlyphMap()1515 m_Encoding.m_Unicodes[charcode] = wsUnicode[0]; in LoadGlyphMap()